Global settings, in the context of computer graphics, 3D rendering, and various software applications, refer to settings or parameters that have a broad and overarching impact on the entire system, scene, or project. These settings often control fundamental aspects of the software or environment, influencing its behavior and appearance on a global scale. The term "global" implies that changes to these settings affect the entire system or project.

How does it work?
Adjusting global settings allows artists and designers to tailor the rendering process to achieve specific visual goals or optimize performance. The choice of settings depends on the requirements of the project and the desired balance between visual fidelity and rendering efficiency.
How do you change the global settings in the 3D scene?
Peachworlds has 3 main global settings: wireframes, helpers and grid that can be toggled on and off. All three can be found in the “Global settings” section of the right-side inspector panel.
- Wireframes: In 3D rendering, a wireframe is a visual representation of a three-dimensional object or scene using only its geometric edges. Essentially, it's a skeletal outline of the 3D model, showing the underlying structure without any surface details, textures, or shading.

- Helpers: In the context of 3D rendering and computer graphics, "helpers" generally refer to objects or tools that assist artists, designers, or developers in the creation, manipulation, or organization of elements within a 3D scene. In Peachworlds helpers refers to the sight lines that camera and light elements portray if the option is enabled in order to help the user better and faster position objects and effects.

- Grid (Coming soon): In 3D rendering, a grid refers to a visual representation of a two-dimensional plane within a three-dimensional space. This grid is commonly displayed in the viewports of 3D modeling and rendering software to assist artists and designers in spatial orientation, alignment, and precision. The grid provides a visual reference for positioning and manipulating objects within the 3D scene.
👉 Want to learn about Post-processing effects?
Effects (Post-Processing)