A perspective camera is a virtual camera used in computer graphics and 3D rendering. It mimics the way the human eye perceives the three-dimensional world. By applying the principles of perspective projection, it creates a realistic representation of a 3D scene on a two-dimensional surface like a computer screen or an image.
In computer graphics, a perspective camera works by projecting a 3D scene onto a 2D surface following principles of perspective projection. This process is crucial for creating realistic images and animations, as it simulates how we perceive depth and spatial relationships in the real world.