In 3D rendering, simulating water is a complex task because water is a dynamic and transparent substance that interacts with light in intricate ways. Creating realistic water involves considering various properties, such as transparency, reflections, refractions, surface ripples, and caustics.

How does water work?

Implementing realistic water in 3D rendering often involves a combination of shader programming, texture mapping, environmental mapping, and advanced rendering algorithms. Modern rendering engines continue to advance, offering improved water simulations for more immersive visual experiences.

Untitled

How do you add water to the 3D scene?

  1. Click on the Add elements button in the top left corner
  2. On the pop up hover over the “basic” section to open another pop up
  3. On the new pop up you should see an “other” section
  4. Click on the “water” element to add it to the 3D scene.

👉 Want to learn about working with shadows?

Shadows