3D Designer creates a 3D Scene in their 3D Software (preferably Blender)
<aside> ⚠️ For optimal performance, the maximum number of polygons should be up to 100K (ideally below 50k), the total file size of the entire scene should not exceed 20MB, and the texture dimension should be up to 4K in resolution. Use texture atlases to minimise the amount of texture files.
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<aside> ⚠️ Prepare 3D files as GLB files with embedded textures (important)!
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Designer imports the GLB File into the builder
<aside> 🔥 TIP: Examples of FREE 3D models prepared for 3D WEB on Sketchfab
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Prepare content for Peach Worlds
Learn more about GLB and limitations
Export from Blender (make sure you select Binary GLTF (GLB))
<aside> 🔥 TIP: BAKING - If you’ve created a static scene with intricate lights and shadows, we suggest you bake the lights into the texture for best results. Examples: https://sketchfab.com/3d-models/baking-shading-test-8c6de08c5dd8447f8647d73d3bd4a908
https://sketchfab.com/search?features=downloadable&q=baked&type=models
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<aside> 🔥 TIP: Test and preview your prepared 3D files with this online GLTF/GLB viewer: https://gltf-viewer.donmccurdy.com/
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<aside> 🔥 TIP: Optimise GLB files using https://optimizeglb.com/ And reduce file size by up to 90%! set to advanced options (texture size set to 1024x1024)
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This involves importing the scene, models, animated models.
<aside> 🔥 TIP: Add Lights, Water, Post Processing effects in the builder
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<aside> ⚠️ IMPORTANT: In order to Preview the website and its animation add a new UI Block element in UI tab and set its height to 5000 pixels (fixed height)
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Peach Worlds takes care of the rest and publishes the template.